Body Colliders

Hit Zones

These colliders are responsible for handling the damage received. Also, they'll be used as ragdoll after a character's death.

To create them, open the character's prefab* and press the Generate Body Collider button in the Health tab.

*if you're using the Unity version up to the 2018.3, you should place the prefab in a scene, create zones, then apply changes.


After that, set the damage multiplier values: