How fast a character takes a weapon in the aim mode.
If you use the third-person view and activate this feature:
First button click - enable normal aim mode.
Second button click - switch to the first-person view to deep aim.
Third button click - disable aim.
If this feature is active, a character will aim before the attack.
To enable the sight display, do the following:
Create a screen.
Activate the Scope mode in the WeaponController script.
Set this screen model into the script.
To add a sight texture, do the following:
Activate the texture mode.
Set a scope texture.