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USK - Documentaion
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Welcome
π₯
Installation
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Project Overview
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Get Started
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Migration Guide
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Project Settings
Input System
UI Manager
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Characters
Overview
Creation
Adjustment
Controller
Camera
Inventory Manager
Multiplayer
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Weapons
Overview
Creation
Adjustment
Weapon Controller
Usage
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AI Opponents
Overview
Creation
AI Controller
Multiplayer
Adding to the Game
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Integrations Manager
Overview
Emerald AI
Realistic Car Controller
Edy's Vehicle Physics
NWH Vehicle Physics 2
Destroy It
πΉ
Single-player Game Creation
Creation
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Multiplayer Game Creation
Overview
Activation
Lobby
Rooms
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Mobile Control
Activation and Usage
Mobile Debug
Other Components
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Spawn Zones
πΊ
Minimaps
π©Έ
Blood Splatter
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Pickup Items
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Surfaces
β‘
Animation Events
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Render Pipelines
Project Update
Post-processing Effects
Additional Info
βΆ
Video Guides
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FAQ
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FAQ
The character gets stuck in the air while jumping, or walks and automatically jumps (and then falls into the ground)
Some characters have an incorrectly assigned
hips
bone
and the character controller does not correctly calculate the floor height.
So the best solution is to open the avatar editor and set the correct bone there:
Errors after import
After importing the project, you may see red errors. No big deal, here are the solutions to fix them:
Most errors are standard Unity import errors and they can be cleared up by clicking the "Clear" button and they will never bother you again.
'CharacterHelper' does not contain a definition for...
To solve these issues, just restart Unity.
The character can not walk after the Adjustment scene
1) Uncomment one line in the
ControllerEditor
script
β
β
β
β
2) Make sure that the
'adjustment scene'
variable in the
Controller
script
(on your character prefab)
isnβt active
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β
β
β
I got a few errors "Input Axis ... is not setup" or "A game object can only be in one layer..."
Try to reinstall the asset from the store and make sure that you select
all Project Settings
during import:
Troubles with the Package Manager
To solve any issue with Package Manager set the
Scripting Runtime Version
to
.Net 4.x
in the Project Settings
or try to reset Packages by pressing
[Help -> Reset Packages to defaults]
I don't see any UI in the game.
Set the screen resolution:
How to adjust the mobile stick range?
Open the
Mobile
Input
menu by pressing
[Edit -> USK Project Settings -> UI]
and set the range there:
I can't find my question here.
Don't worry, just email us (
[email protected]
) and we'll help you π
Additional Info - Previous
Video Guides
Last modified
7mo ago
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Outline
The character gets stuck in the air while jumping, or walks and automatically jumps (and then falls into the ground)
Errors after import
'CharacterHelper' does not contain a definition for...
The character can not walk after the Adjustment scene
I got a few errors "Input Axis ... is not setup" or "A game object can only be in one layer..."
Troubles with the Package Manager
I don't see any UI in the game.
How to adjust the mobile stick range?
I can't find my question here.