> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/characters/camera/top-down.md).

# Top Down

For the TD view, you can choose one of 2 modes by clicking the **Lock Camera** checkbox in the **Controller** script.

### Lock Camera mode

![](/files/MRF6d1iS1bF5brq178Nz)

![](/files/-M8lDyPQJ6GCW8Vm50yq)

| Value                    | Meaning                                                                                                                                                                                                                                                            |
| ------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| **Aim at Cursor**        | <p>If this checkbox is active, the character aims and shoots were the mouse cursor is pointing. If not, the character shoots always forward.</p><p><img src="/files/-MDQyptqOrJFDR1lX3kn" alt=""></p>                                                              |
| **Body Rotation limits** | <p>If <strong>Aim at Cursor</strong> parameter is active these limits are needed for the character's body rotation (if a player places the cursor too high or low, the character won't look there)</p><p></p><p><img src="/files/-MDVprPakfirX_Xmwm6f" alt=""></p> |
| **Sensitivity**          | Mouse/gamepad/touch sensitivity                                                                                                                                                                                                                                    |

### Unlock Camera mode

![](/files/rxw6twUbeuyRh3eLUwGQ)

![](/files/-M8lHfC30Oiu7JQltDr9)

| Value           | Meaning                                                                                                                                                                                              |
| --------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Always Aim**  | <p>If this feature is active, a character will always aim. If not, the character will aim when you press a button (like in the TP view)<br></p><p><img src="/files/-MDQz47R0ApgpGFXeifK" alt=""></p> |
| **Sensitivity** | Mouse/gamepad/touch sensitivity                                                                                                                                                                      |
| **Smooth**      | Camera smoothness                                                                                                                                                                                    |
