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USK - Documentaion
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NWH Vehicle Physics 2
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Movement
NavMesh Agent
The agent is responsible for the movement around the navmesh, and for avoiding obstacles. Therefore, it must match the enemy's size.
Movement Parameters
Waypoints Behaviour
contains waypoints along which the enemy moves.
Waypoints
β
Root Motion
Active
-
the enemy speed is based on Root Motion animations.
Inactive
-
you can set the speed manually.
β
All Directions Movement
If this feature is
active
, the enemy moves in different directions during the attack state;
otherwise
, the enemy will standstill.
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Attack
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Health
Last modified
7mo ago
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Outline
NavMesh Agent
Movement Parameters