USK - Documentaion
Asset Store
Discord
Forum
Searchβ¦
USK - Documentaion
π
Welcome
π₯
Installation
π
Project Overview
π
Get Started
β
Migration Guide
β
Project Settings
Input System
UI Manager
π€
Characters
Overview
Creation
Adjustment
Controller
Camera
Inventory Manager
Multiplayer
π«
Weapons
Overview
Creation
Adjustment
Weapon Controller
Usage
π€
AI Opponents
Overview
Creation
AI Controller
Multiplayer
Adding to the Game
Waypoints
Covers
Stealth Zone (Grass)
π¦
Integrations Manager
Overview
Emerald AI
Realistic Car Controller
Edy's Vehicle Physics
NWH Vehicle Physics 2
Destroy It
πΉ
Single-player Game Creation
Creation
π₯
Multiplayer Game Creation
Overview
Activation
Lobby
Rooms
π±
Mobile Control
Activation and Usage
Mobile Debug
Other Components
π―
Spawn Zones
πΊ
Minimaps
π©Έ
Blood Splatter
π€
Pickup Items
πͺ΅
Surfaces
β‘
Animation Events
β¨
Render Pipelines
Project Update
Post-processing Effects
Additional Info
βΆ
Video Guides
β
FAQ
Powered By
GitBook
Covers
During the game, if an enemy finds suitable cover (close enough to yourself and the character), he will hide behind it.
To enable this feature on the enemy, mark the
Use Covers
checkbox in the
AI Controller
script.
How to create a cover:
1.
Add the
Cover
script to your cover game object
2.
Create several empty objects and place them around the cover - opponents will be located at these points
3.
Set those points in the script
β
Previous
Waypoints
Next
Stealth Zone (Grass)
Last modified
7mo ago
Copy link