> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/enemies/adding-to-the-game/covers.md).

# Covers

During the game, if an enemy finds suitable cover (close enough to yourself and the character), he will hide behind it.

* To enable this feature on the enemy, mark the <mark style="color:green;">**Use Covers**</mark> checkbox in the <mark style="color:green;">**AI Controller**</mark> script.

![](/files/EBvyDiA3PXSsR9k70b3k)

#### How to create a cover:

1. Add the <mark style="color:green;">**Cover**</mark> script to your cover game object
2. Create several empty objects and place them around the cover - opponents will be located at these points
3. Set those points in the script

![](/files/P7Wvkj38vx84sgnwXU3K)
