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After importing the USK, you need to do a few actions to update materials and cameras:
- Open each character prefab in your project, set the Render Type of the Layer Camera to Overlay, and add it to the Stack to the Main Camera
- Update all materials in the project by pressing
Edit -> Render Pipeline -> URP -> Upgrade Project Materials to UniversalRP Materials or
Edit -> Render Pipeline -> HDRP -> Upgarde from Builtin pipeline -> Upgrade Project Materials to HD Materials
- Download a new shader and activate it for all grid materials in the project.