Project Update
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After importing the USK, you need to do a few actions to update materials and cameras:
Open each character prefab in your project, set the Render Type of the Layer Camera to Overlay, and add it to the Stack to the Main Camera
Update all materials in the project by pressing
Edit -> Render Pipeline -> URP -> Upgrade Project Materials to UniversalRP Materials or
Edit -> Render Pipeline -> HDRP -> Upgarde from Builtin pipeline -> Upgrade Project Materials to HD Materials
Download a new shader and activate it for all grid materials in the project.
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