Camera Views
To activate/deactivate a camera view, use the [Active] toggle.
To switch a camera type during the game, press the [C] button (you can also edit it in the Input Manager [Edit -> USK Project Settings -> Input]).

Parameters

Value
Meaning
Sensitivity
Mouse/gamepad/touch sensitivity
Aim depth
Camera depth while aiming
(Aim) Sensitivity
Mouse/gamepad/touch sensitivity while aiming
Min/Max
Limits the rotation of the camera along the vertical and horizontal axes
Smooth
Camera smoothness in two axes
Smooth camera moving
Changing the camera distance in the TP view when the character is moving (crouch - camera is near, run - camera is far and etc.)
Angle
The camera tilt in the TD view
Last modified 1yr ago
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Parameters