> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/characters/camera.md).

# Camera

All camera parameters for all views are located in one place in the <mark style="color:green;">**Controller**</mark> script.

* To activate/deactivate a camera view, use the <mark style="color:green;">**\[Use]**</mark> toggle.

![](/files/nKqWuTbQJbODalYC95d2)

* To switch a camera type during the game, press the <mark style="color:orange;">**\[C]**</mark> button. You can also edit it in the [**Input Manager**](broken://pages/-LgsmmZ3imcB_3_zwB_A).

![](/files/nBmzD791KM7hAma4Fhan)

#### Below you will find information about the meaning of all parameters.

{% content-ref url="/pages/-M8l8pcCYe4RChPegWzB" %}
[First Person](/characters/camera/first-person.md)
{% endcontent-ref %}

{% content-ref url="/pages/cwgKBBIXzWQJupxYyKoY" %}
[Third Person](/characters/camera/third-person.md)
{% endcontent-ref %}

{% content-ref url="/pages/-LugcYbI\_RBtTcAVan82" %}
[Top Down](/characters/camera/top-down.md)
{% endcontent-ref %}
