# Adjustment

All characters have different bones, different rotations of body parts, and so on. Therefore, USK has adjustment tools that will help you make any model work correctly.

First of all, open the adjustment scene <mark style="color:orange;">**(Tools -> USK -> Adjust)**</mark>*,* then place a character or a few characters to the <mark style="color:green;">**Adjustment**</mark> script and press the <mark style="color:green;">**\[Play]**</mark> button.

{% embed url="<https://youtu.be/-nVb0RWjHGg>" %}

* To change the camera type, press the <mark style="color:orange;">**\[C]**</mark> button.

![](/files/-M8jydd6OFDCifs83q5s)

* You can switch between characters during the adjustment.

![](/files/-M8k-aTf17Bk2CCOGW4-)

**Read about the further adjustment there:**

{% content-ref url="/pages/-Lr9C9pojv80VLt1LYAT" %}
[Character](/characters/character-adjustment/character.md)
{% endcontent-ref %}

{% content-ref url="/pages/-Lr9CDv7Odm4KR2fqVUF" %}
[Camera](/characters/character-adjustment/camera.md)
{% endcontent-ref %}


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