> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/weapons/weapon-controller/attacks.md).

# Attacks

In the script, you can choose one of 7 types of attacks. And it is not necessary to strictly correspond to their names.&#x20;

{% hint style="info" %}
For example, you can set the attack type - <mark style="color:green;">**"Bullets"**</mark>, the shooting method - <mark style="color:green;">**"Spawn Bullets",**</mark> then add magic effects and you got a **magic weapon**. Just use your imagination and you can make many unique weapons.

<img src="https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FFtTdzokdNFtfMeOKkpgK%2FScreenshot%202021-12-19%20at%2002.05.48.png?alt=media&amp;token=14cad350-656a-4d05-8b6e-470acf6f6765" alt="" data-size="original">
{% endhint %}

Also, you can add a few attacks in one weapon. To do this, click the <mark style="color:orange;">**\[Add a new one]**</mark> button.

During the game, switch between attacks by pressing the <mark style="color:green;">**\[T]**</mark> button, you can edit it in the <mark style="color:green;">**Input Manager**</mark> <mark style="color:orange;">**(Tools -> USK -> Project Settings ->  Input)**</mark>.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FHqUHE1ZVzqwt406lOg0L%2FA%20few%20attacks.png?alt=media\&token=42eddd5f-0db3-48cc-8f6f-93b902ddda75)
