# Surfaces

Surfaces are unique material presets that contain information about footsteps, bullet impact effects, penetration, and ricochet. Surfaces can be applied to any object in the scene.

![](/files/QQBcjOtTZ8762QKN0I0O)

The project contains several examples of surfaces.

![](/files/E2CGGvZReszdG4mmdCfL)

* To create a new surface press <mark style="color:orange;">**(Right Mouse -> Create -> USK -> Surface Preset)**</mark>*.*&#x20;

* To apply the surface to an object add the <mark style="color:green;">**Surface**</mark> component to it and set a <mark style="color:green;">**Surface Preset**</mark> in the <mark style="color:green;">**Material**</mark> variable.

![](/files/xHcy2Kl68QTSQDVbQ5NH)


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