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Surfaces
Surfaces are unique material presets that contain information about footsteps, bullet impact effects, penetration, and ricochet. Surfaces can be applied to any object in the scene.
The project contains several examples of surfaces.
  • To create a new surface press (Right Mouse -> Create -> USK -> Surface Preset).
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  • To apply the surface to an object add the Surface component to it and set a Surface Preset in the Material variable.
Last modified 1mo ago
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