USK - Documentaion
  • πŸ––Welcome
  • πŸ“₯Installation
  • πŸ—ƒοΈProject Overview
  • πŸ› οΈGet Started
  • ↔️Migration Guide
  • βš™οΈProject Settings
    • Input System
    • UI Manager
  • πŸ‘€Characters
    • Overview
    • Creation
    • Adjustment
      • Character
      • Camera
    • Controller
      • Movement
        • Change Movement Animations
      • Health
      • Tags
      • Noise
    • Camera
      • First Person
      • Third Person
      • Top Down
    • Inventory Manager
      • Usage
      • Fists Attack
      • Drop Weapons
    • Multiplayer
  • πŸ”«Weapons
    • Overview
    • Creation
    • Adjustment
      • IK Tools
    • Weapon Controller
      • Attacks
      • Aim Settings
        • First Person
        • Third Person
        • Top Down
      • Animations
        • Animated Weapons
    • Usage
  • πŸ€–AI Opponents
    • Overview
    • Creation
    • AI Controller
      • In-game Behaviour
      • Detection Parameters
      • Attack
      • Movement
      • Health
    • Multiplayer
    • Adding to the Game
      • Waypoints
      • Covers
      • Stealth Zone (Grass)
  • πŸ“¦Integrations Manager
    • Overview
    • Emerald AI
    • Realistic Car Controller
    • Edy's Vehicle Physics
    • NWH Vehicle Physics 2
    • Destroy It
    • Easy Save 3
  • πŸ•ΉοΈSingle-player Game Creation
    • Creation
  • πŸ‘₯Multiplayer Game Creation
    • Overview
    • Activation
    • Lobby
    • Rooms
  • πŸ“±Mobile Control
    • Activation and Usage
    • Mobile Debug
  • Other Components
    • πŸ’ΎSave Manager
    • 🎯Spawn Zones
    • πŸ—ΊοΈMinimaps
      • Texture Recommendations
    • 🩸Blood Splatter
    • πŸ“€Pickup Items
    • πŸͺ΅Surfaces
    • ⚑Animation Events
  • ✨Render Pipelines
    • Project Update
    • Post-processing Effects
  • Additional Info
    • ▢️Video Guides
    • ❓FAQ
Powered by GitBook
On this page

Was this helpful?

  1. Mobile Control

Activation and Usage

PreviousRoomsNextMobile Debug

Last updated 3 years ago

Was this helpful?

To use the mobile version just build your game for mobile platforms and it'll work. How to do that:

  1. Switch Build Target in the Build Settings on Android or iOS.

  2. (Optional) Adjust mobile buttons in the UI Manager.

  3. All done! Go to the Build Settings, build the game, and run it on your mobile device.

πŸ“±