USK - Documentaion
Asset StoreDiscordForum
Search…
USK - Documentaion
πŸ––
Welcome
πŸ“₯
Installation
πŸ—ƒ
Project Overview
πŸ› 
Get Started
↔
Migration Guide
βš™
Project Settings
Input System
UI Manager
πŸ‘€
Characters
Overview
Creation
Adjustment
Controller
Camera
Inventory Manager
Multiplayer
πŸ”«
Weapons
Overview
Creation
Adjustment
Weapon Controller
Attacks
Aim Settings
First Person
Third Person
Top Down
Animations
Usage
πŸ€–
AI Opponents
Overview
Creation
AI Controller
Multiplayer
Adding to the Game
πŸ“¦
Integrations Manager
Overview
Emerald AI
Realistic Car Controller
Edy's Vehicle Physics
NWH Vehicle Physics 2
Destroy It
πŸ•Ή
Single-player Game Creation
Creation
πŸ‘₯
Multiplayer Game Creation
Overview
Activation
Lobby
Rooms
πŸ“±
Mobile Control
Activation and Usage
Mobile Debug
Other Components
🎯
Spawn Zones
πŸ—Ί
Minimaps
🩸
Blood Splatter
πŸ“€
Pickup Items
πŸͺ΅
Surfaces
⚑
Animation Events
✨
Render Pipelines
Project Update
Post-processing Effects
Additional Info
β–Ά
Video Guides
❓
FAQ
Powered By GitBook
Aim Settings
In the Weapon Controller script, you can enable/disable the aiming mode for each camera view.
Below you will find detailed information about the aimmimg state for each camera type.
First Person
Third Person
Top Down
Previous
Attacks
Next
First Person
Last modified 7mo ago
Copy link