# Post-processing Effects

Each character prefab has 3 cameras and you can use them to add post-processing effects to your game.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FtWz4lfJROVFEI1ro0cH1%2F3%20Cameras.png?alt=media\&token=9e8ef0fe-f5c9-44fc-abd0-05b7a4f8fcd2)

* The <mark style="color:green;">**"Main Camera"**</mark> is a general camera in the game
* The <mark style="color:green;">**"Aim Camera"**</mark> is used for weapons with scopes

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FijdAte6d9gU3aOEMV45K%2Fpic%202.png?alt=media\&token=8fd0de1c-8393-403e-8989-609da129596e) ![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2F0EFGxUV78GefGttb8V9f%2Fpic%203.png?alt=media\&token=5eddc24c-0e58-4f16-a21c-928211bfb0ab)

* The <mark style="color:green;">**"Layer Camera"**</mark> is used when a character is close to walls and objects

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FuVH4rD1klgqv6u9DrxFE%2Fpic%204.png?alt=media\&token=69a3aef7-743e-4e64-90fc-8d3a6f7c7df5) ![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FEjWNSi48jZ0nqLrFOvgU%2FScreenshot%202021-12-26%20at%2020.00.48.png?alt=media\&token=e8b39362-9470-4687-8769-3a9263a86532)
