# IK Tools

Switch between **hands**, **elbows**, and **fingers** using the top toolbar.

![](/files/WSNYiba9jAqBQMx3aMVp)

For faster adjustment, you can copy parameters from other weapons, slots, and IK modes.

![](/files/EQ7yYNEum4Ozb0BF7pIi)

### Hands

Adjust positions and rotations of the character's hands using the IK handles.

#### <mark style="color:green;">**IK Mode**</mark>

| Mode       | Description                                                                                                                                                                                                                                                 |
| ---------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Normal** | <p>It's the usual weapon state when a character is being idle, walking<mark style="color:green;"><strong>,</strong></mark> or running.</p><p></p><p>Move and rotate the <mark style="color:red;"><strong>red cubes</strong></mark> to adjust the hands.</p> |
| **Aim**    | <p>It's the state when the character is aiming.</p><p>Use the <mark style="color:blue;"><strong>blue cubes</strong></mark> to adjust the hands.</p>                                                                                                         |
| **Wall**   | <p>It's the state when the character is near an object.</p><p>Use the <mark style="color:yellow;"><strong>yellow cubes</strong></mark> to adjust the hands.</p>                                                                                             |
| **Crouch** | This state will be useful only for the **third-person view**. In the crouch sate, the character's hands may look weird *(see the image below)*. Use the <mark style="color:purple;">**purple cubes**</mark> to adjust them.                                 |

![Crouch IK adjustment for the TP view](/files/-LrOFJgZ68mE9HiixItI)

#### <mark style="color:green;">**Disable IK in this state**</mark>

Turns the IK off for the current mode, the weapon idle animation is played (for the TP view, is played the character's idle animation - *see the image below*).

![](/files/57Rgzsu18mDCAEuFSD5G)

#### <mark style="color:green;">**Pin Left Hand**</mark>

If this option is active, the left hand is dependent on the right.

![](/files/toDQ1lYQM0tmNmi2fQg2)

### Elbows

Move the <mark style="color:green;">**green spheres**</mark> to adjust the direction of elbows.

![](/files/-M8uSfL4mwerqvWa8Cgl)

### Fingers

There you can adjust the fingers' rotation offset.

![](/files/FglHXMptpEvKLcSF7Egq)


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