USK - Documentaion
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  • Hands
  • Elbows
  • Fingers

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  1. Weapons
  2. Adjustment

IK Tools

PreviousAdjustmentNextWeapon Controller

Last updated 3 years ago

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Switch between hands, elbows, and fingers using the top toolbar.

For faster adjustment, you can copy parameters from other weapons, slots, and IK modes.

Hands

Adjust positions and rotations of the character's hands using the IK handles.

IK Mode

Mode

Description

Normal

It's the usual weapon state when a character is being idle, walking, or running.

Move and rotate the red cubes to adjust the hands.

Aim

It's the state when the character is aiming.

Use the blue cubes to adjust the hands.

Wall

It's the state when the character is near an object.

Use the yellow cubes to adjust the hands.

Crouch

This state will be useful only for the third-person view. In the crouch sate, the character's hands may look weird (see the image below). Use the purple cubes to adjust them.

Disable IK in this state

Turns the IK off for the current mode, the weapon idle animation is played (for the TP view, is played the character's idle animation - see the image below).

Pin Left Hand

If this option is active, the left hand is dependent on the right.

Elbows

Move the green spheres to adjust the direction of elbows.

Fingers

There you can adjust the fingers' rotation offset.

🔫
Crouch IK adjustment for the TP view