Third Person
Last updated
Last updated
How fast a character takes the weapon in the aim mode.
If you use the third-person view and activate this feature:
First button click - enable normal aim mode.
Second button click - switch to the first-person view to deep aim.
Third button click - disable aim.
If this feature is active, a character will aim before the attack.
To create a sight display, do the following:
Create an object to match the weapon scope (standard cylinder for example)
Activate the Scope Mode in the Weapon Controller script
Place the object you created into the script
To add a sight texture, do the following:
Activate the Texture Mode.
Set a scope texture.