Third Person
Last updated
Last updated
Sensitivity | Mouse/gamepad/touch sensitivity |
(Aim) Sensitivity | Mouse/gamepad/touch sensitivity while aiming |
Aim depth | Camera depth while aiming |
Vertical Min/Max Limits | The rotation limits of the camera along the vertical and horizontal axes |
Horizontal/Vertical Smooth | Camera smoothness in two axes |
Smooth Camera | Changing the camera distance when the character is moving (crouch - the camera is near, run - the camera is far, etc) |
Boobing | If this parameter is active, the camera will depend on the character's head (it'll swing) |