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USK - Documentaion
π
Welcome
π₯
Installation
π
Project Overview
π
Get Started
β
Migration Guide
β
Project Settings
Input System
UI Manager
π€
Characters
Overview
Creation
Adjustment
Controller
Camera
Inventory Manager
Multiplayer
π«
Weapons
Overview
Creation
Adjustment
Weapon Controller
Usage
π€
AI Opponents
Overview
Creation
AI Controller
Multiplayer
Adding to the Game
π¦
Integrations Manager
Overview
Emerald AI
Realistic Car Controller
Edy's Vehicle Physics
NWH Vehicle Physics 2
Destroy It
πΉ
Single-player Game Creation
Creation
π₯
Multiplayer Game Creation
Overview
Activation
Lobby
Rooms
π±
Mobile Control
Activation and Usage
Mobile Debug
Other Components
π―
Spawn Zones
πΊ
Minimaps
π©Έ
Blood Splatter
π€
Pickup Items
πͺ΅
Surfaces
β‘
Animation Events
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Render Pipelines
Project Update
Post-processing Effects
Additional Info
βΆ
Video Guides
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FAQ
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Realistic Car Controller
Supports RCC versions up to 3.49 (inclusive)
A demo scene named
"USK & Realistic Car Controller"
is located in the
(Demo Files/Scenes/Vehicle Systems Integrations)
folder.
β
How to activate:
1.
Download the Realistic Car Controller asset.
2.
Import the
BCG Shared Assets
from the
(RealisticCarControllerV3/Addon Packages/For BCG Shared Assets (Enter-Exit))
folder.
3.
Activate the integration in
the
(Window -> USK -> Integrations Manager)
.
β
How to use:
1.
Follow the RCC documentation to set up enter/exit scene.
2.
Add the
"Interaction with Cars"
script to USK character.
3.
Add the character to the scene.
Integrations Manager - Previous
Emerald AI
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Edy's Vehicle Physics
Last modified
3mo ago
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