# Camera

#### Third Person view

Change parameters to adjust the camera position for normal and aim views.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lf4aWZpqUiSipiEh-D6%2F-M8hCXKCT1ARcgRXSI_u%2F-M8k3JVxQTorCq6ozOxK%2Ftp%20cam%20adj.gif?alt=media\&token=ceb25e2a-1cdc-4395-ad89-2a87dd30a70d)

#### First Person view

Rotate and move the <mark style="color:yellow;">**yellow arrow**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">(FP Camera Position & Rotation object)</mark> to adjust the FP camera.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lf4aWZpqUiSipiEh-D6%2F-M8hCXKCT1ARcgRXSI_u%2F-M8k6d9Tf4STBJeIBbiJ%2Ffp%20cam%20adj.gif?alt=media\&token=eaa1b3e6-83a5-43ec-a09c-c0fb8a43082b)

#### Top Down

Adjust the camera position offset and angle.&#x20;

{% hint style="info" %}
You can adjust the parameters for the 2 modes separately (read about modes differences [here](https://docs.gercstudio.com/characters/camera/top-down)).
{% endhint %}

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lf4aWZpqUiSipiEh-D6%2F-M8hCXKCT1ARcgRXSI_u%2F-M8k98wXCmRNG0wGu7av%2Ftd%20cam%20adj.gif?alt=media\&token=5a2ed10b-02bd-49f0-a8f6-2a18d6305d2f)
