# Lobby

The **Lobby** is the main scene and component in the multiplayer mode. In there you can add characters, maps, and set other parameters.

To create a lobby manager click <mark style="color:orange;">**(Game Object -> USK -> Lobby Manager)**</mark>.

### Characters

Add all characters you need to the appropriate section. And players can choose one of them during the game.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FriRAeQil5NTSRl1CxAJO%2Flobby%20characters.png?alt=media\&token=62f54fd9-393f-4b77-b360-2d585422a189)

To prepare characters for multiplayer, see the section below.

{% content-ref url="../characters/multiplayer" %}
[multiplayer](https://docs.gercstudio.com/characters/multiplayer)
{% endcontent-ref %}

### **Maps**

Prepare your maps for multiplayer (see the **Levels** section), and indicate them in the Maps section.

{% content-ref url="rooms" %}
[rooms](https://docs.gercstudio.com/multiplayer/rooms)
{% endcontent-ref %}

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FgDAz3lkUcpbibc1DVOoi%2FMaps%20Lobby.png?alt=media\&token=9bfb7e5a-bb60-47c9-bf9c-6230109f1fc4)

{% hint style="info" %}
Before you build a game, make sure that **all scenes** (including the Lobby) are in the **Build Settings**.
{% endhint %}

### Other Parameters

#### Server & Check Internet Connection

If the <mark style="color:green;">**Check Internet Connection**</mark> bool is active, the **Lobby** **Manager** will first check if there is an internet connection, and then connect to the Photon server.&#x20;

To check the connection, the script uses the <mark style="color:green;">**Server**</mark> value (best to write big sites there - google, unity, etc)&#x20;

This solution is good for Desktop and Mobile builds because in this case, players will see a notification if they have no network connection.

But you don't need to use it for the **WebGL** build, so in this case, **disable the bool**.&#x20;

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2F3mOBFm9RHUcZkQxL54jv%2FCheck%20Internet%20Connection.png?alt=media\&token=2714bafa-6288-43a3-b692-2d95c2f14c82)

{% hint style="info" %}
If in the game lobby you see **No Internet Connection** status but you're sure that your device has the connection, just change the **Server**.
{% endhint %}

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lf4aWZpqUiSipiEh-D6%2F-M8vUJyiCpXn5z2YlA4O%2F-M8vYSIj9hpProJmqb94%2Fconnection.png?alt=media\&token=e869bdde-5f39-4094-b3bd-4a09d6fbf8de)

#### Default Avatars

Players will be able to choose one of these avatars during the game.

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Lf4aWZpqUiSipiEh-D6%2F-M614tRcTCSkoh_ucNAO%2F-M61LkgL6qXheml-43iW%2FAvatars%20in%20Game.png?alt=media\&token=b84d464a-7c3a-479b-b305-077e4280c13b)

###
