# Health

In the <mark style="color:green;">**Health**</mark> tab, you'll find various health parameters.

{% hint style="info" %}
The character's ragdoll is generated automatically after death.
{% endhint %}

![](https://3854890582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Lf4aWZpqUiSipiEh-D6%2Fuploads%2FDMwSb8BDloHsS9kqub3x%2FHealth%20Parameters.png?alt=media\&token=3f99ee84-92d5-4617-a92e-9763f4dde4f2)

#### Blood Holes

They will be generated on the character's body when enemies or other players shoot at him.

#### Damage Multipliers

These parameters indicate how much the damage received from the other players and AI opponents will be multiplied.

{% hint style="info" %}
For example - a weapon has 10 damage, if the bullet hits the head the character will take 30 damage.
{% endhint %}
