# Health

In the <mark style="color:green;">**Health**</mark> tab, you'll find various health parameters.

{% hint style="info" %}
The character's ragdoll is generated automatically after death.
{% endhint %}

![](/files/wXC2AmD37TJAu3d9HnCR)

#### Blood Holes

They will be generated on the character's body when enemies or other players shoot at him.

#### Damage Multipliers

These parameters indicate how much the damage received from the other players and AI opponents will be multiplied.

{% hint style="info" %}
For example - a weapon has 10 damage, if the bullet hits the head the character will take 30 damage.
{% endhint %}


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