> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/characters/inventory-manager/usage.md).

# Usage

### Editor

* To add a weapon, place a prefab there.

![](/files/-M8qc-tuLWhT1N8XVIOj)

* About the fists attack read below ↓

{% content-ref url="/pages/-LzsPAmjMJg66RDl-mHU" %}
[Fists Attack](/characters/inventory-manager/melee-attacks-with-fists.md)
{% endcontent-ref %}

### Game

* If you have more than one weapon in a slot, you can switch them in the game. Thus, it's possible to group weapons by type (for example, the first slot has pistols, the second has machines, etc).

![](/files/-M8rFojyqLW0bAEPScYS)

* In the **"Health Slot"** and **"Ammo Slot"** will be added ammo and first aid kits that you pick up during the game.
* The **"Ammo Slot"** displays a count of ammo for the weapon that is currently selected in the inventory.
* If you have ammo in inventory that is suitable for several types of weapons – they will be displayed with all of them, but after you use this ammunition for one gun, they will be deleted in other weapons (that makes sense 🙂).

![](/files/-M8rKIfiwSOtOOKNQbQb)
