> For the complete documentation index, see [llms.txt](https://docs.gercstudio.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gercstudio.com/weapons/weapon-controller/aim/first-person.md).

# First Person

![](/files/HpcXTQ6HEqf1MfUClDgG)

### Aim Speed

How fast a character takes a weapon in the aim mode.

![](/files/-M8uYACCzpvao0-cDYMf)

### Scope Object

To create a sight display, do the following:

1. Create an object to match the weapon scope (standard cylinder for example)
2. Activate the <mark style="color:green;">**Scope Mode**</mark> in the <mark style="color:green;">**Weapon Controller**</mark> script
3. Place the object you created into the script

![](/files/-M8vRFo4k5VuCZCtEMY2)

### Aiming with texture

To add a sight texture, do the following:

1. Activate the <mark style="color:green;">**Texture Mode**</mark>
2. Set a texture

![](/files/oysvlj8TXYPADfUIn8zN)
