In the Health section, set the health value and holes from bullets (which will be generated if a character shoots the enemy).
Also here you can set a ragdoll (for generic enemies) and adjust a health bar.

Body Colliders

For Humanoid avatars

All colliders are automatically generated when you create an enemy.
These colliders and multipliers will be used to get damage from characters. Also, colliders will be used like a ragdoll after the enemy's death.

For Generic avatars

Since colliders саn't be created automatically for non-humanoid characters, you should add them manually.
Create a few colliders on different parts of the body, place them in the script, and set Damage Multipliers. Also, create a ragdoll and set it in the appropriate variable in the script.
Last modified 1yr ago