1) First of all, you need to bake the scene:
Mark all objects in the scene as Navigation Static
Go to [Window -> AI -> Navigation- > Bake]
2) Then create the Movement Behaviour by pressing [GameObject -> USK -> AI Behaviour].
In this component, you can create waypoints. They have a few parameters:
The enemy will stop near the point and wait for some time. In this state, one of the find animations will be played.
Read below how to add the Behaviour to the enemy: