Surfaces

Create a new surface by clicking [Right mouse click -> Create -> USK -> Surface Preset]. You can set various step sounds for different characters, just use tags.

Values

Value

Mean

Sparks

It will fly off when bullets hit a surface.

Hit

Bullet hit

Hit Audio

Sound of a bullet hit

Shell Sounds

Audio when a shell touch a ground

Footsteps Sounds

Everything is clear here 🙂

Use in a game

Add the Surface script to scene objects and set a Surface Preset in the Material parameter.

Cover value is needed for enemy covers.

Grass value is needed for the stealth feature.