Surfaces
Create a new surface by clicking [Right mouse click -> Create -> USK -> Surface Preset]. You can set various step sounds for different characters, just use tags.

Values

Value
Mean
Sparks
It will fly off when bullets hit a surface.
Hit
Bullet hit
Hit Audio
Sound of a bullet hit
Shell Sounds
Audio when a shell touch a ground
Footsteps Sounds
Everything is clear here 🙂

Use in a game

Add the Surface script to scene objects and set a Surface Preset in the Material parameter.
Cover value is needed for enemy covers.
Grass value is needed for the stealth feature.
Last modified 1yr ago
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