Create a new surface by clicking [Right mouse click -> Create -> USK -> Surface Preset]. You can set various step sounds for different characters, just use tags.
Value | Mean |
Sparks | It will fly off when bullets hit a surface. |
Hit | Bullet hit |
Hit Audio | Sound of a bullet hit |
Shell Sounds | Audio when a shell touch a ground |
Footsteps Sounds | Everything is clear here 🙂 |
Add the Surface script to scene objects and set a Surface Preset in the Material parameter.
Cover value is needed for enemy covers.
Grass value is needed for the stealth feature.