Aim Settings

In the WeaponController script, you can manage the Aim Mode.

Aim before Attack (TP View Only)

If this feature is active, the character will aim before attack.

Switch to FP view (TP View Only)

If you use the third-person view and active this feature:

  1. First button click - enable normal aim mode.

  2. Second button click - switch to the first-person view to deep aim.

  3. Third button click - disable aim.

Scope model

To enable the display of the sight, do this:

  1. Create a screen.

  2. Activate the scope mode.

  3. Set the screen in the script.

Aim with texture

To add aiming with texture, do this:

  1. Activate the texture mode.

  2. Set a scope texture.